ObjectPainter 1.3


an “affordable solution for texture editing from within Photoshop”  ?

One Response to “ObjectPainter 1.3”

  1. Key ObjectPainter features are:

    – realtime preview in 3D for textures edited in Adobe Photoshop

    – both UV and normal maps support

    – realtime brush size and position view while painting

    – full support for all of the Photoshop tools and third party plug-ins

    – zoom, rotation and move in the 3D preview window

    – support for .3ds, .lwo, .xsi nad .obj 3D objects formats

    – Direct3D rendering engine with: Color/Diffuse, Bump, Luminosity, Specularity, Glossines, Reflections, Transparency, Refraction and Transluency channels

    – 2 refresh modes: realtime and manual

    – two rendering modes: Texture effect and Texture pattern

    – object wireframe display on/off

    – UV mesh display on/off

    – compact display mode showing the 3D window only for space saving

    – no limits on the edited texture size, max texture size dependent on your graphics adapter capabilities

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